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NPC Generator

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Advanced [show]


Clerebold Upton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of quarterstaffs on his belt, each one with a amber on the hilt. His long chestnut hair reaches down to his waist. He has several tiny amber earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Clerebold Upton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Clerebold Altham, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a brown shirt with thin tan vertical stripes and green pants. His white hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Clerebold Altham, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Solid gold idol (200 gp). Solid gold idol (200 gp).


Social Check DCs


Bertram Budd, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a blue broad hat and blue clothes. His silver hair is thinning but still full. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Spice Merchant again; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Budd, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Thomas Badger, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears white cloth garments or leather armor, and is pretty ugly. He has shaved his head bald. His eyes are a pleasant gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Badger, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Anselm Stanton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish black hair is in a traditional bowl cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Stylist profession.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Disciplined. Bonds: Attractive, Job, Criminal record. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Stanton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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