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NPC Generator

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Advanced [show]


John Colby, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a grey and tan handkerchief worn on his left side, he is not a threatening figure. He keeps his brown hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.

History: John was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. In the meantime he has taken over work as a Barber and occasionally as a mercenary.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Flaws: Disease, Shy, Addict, Fearful. Bonds: Job, Adventurer. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

John Colby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Disguise kit.


Social Check DCs


Don Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He wears a small hat to hide his balding. His eyes are a pleasant brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Don Mitchell, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Hematite (11 gp).


Social Check DCs


Percival Coombs, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His silver hair is styled in orderly dreadlocks. He has gleaming, smiling hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He has achieved small success as a Spy.

Motivation: Many drow want him driven away; and expand his business

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Nature, Job, Enemies. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Percival Coombs, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Patrick Kirby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy and is close to two feet long. He has gleaming, smiling hazel eyes.

Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Extrovert, Opinionated, Entrepeneur. Bonds: Slave. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Patrick Kirby, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)18 (+4) 12 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Infernal, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Alexandre Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His red hair is thinning but still full. He has gleaming, smiling brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 10 years.

Motivation: Expand his business.

Ideals: Logical. Flaws: Antagonistic. Bonds: Debt, Job. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Tattersall, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 8 (-1)6 (-2)
Skills Arcana +5, Intimidation +0
Senses Passive Perception 9
Languages Common, Terran, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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