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NPC Generator

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Advanced [show]


Kody Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with grey stripes complete with hood. He is portly but not overly obese. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are brown and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Slave, Criminal record. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Morley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 8 (-1)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Everard Langdon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. He wears his red hair up in a very large beehive style do. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better trade route.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Langdon, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Randal Bentley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to cover his moderate length red hair. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: Randal was born the youngest of three triplets. Randal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Randal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Bonds: Poor, Job, Family, Criminal record. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Randal Bentley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 17 (+3)14 (+2) 15 (+2)9 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 2500 sp. Sard (60 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Shane Trollope, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears an entirely black suit with green socks and a vest with buckled shoes. His golden hair is drawn into a tight pony tail with a card scrunchie. His eyes are gray and catlike.

Personality: He is almost excessively polite to everyone, even when angry. Flattery will make him almost putty in your hands.

History: He was born in the east, but his parents moved at a very young age to the south. A gifted student he started as a Shipwright, but he got bored and became a Carter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Selfish. Bonds: Immigrant, Job, Enemies. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Trollope, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Hornsby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. He keeps his golden hair in a flapper bob. His gray eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.

History: The child of a Soapmaker, who enjoyed hunting, Lewis was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his brother's freedom.

Motivation: To be a Soapmaker again; and he feels that his past leaves him morally obligated to help

Flaws: Cynical. Bonds: Attractive, Criminal record, Nature, Family, Job. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Lewis Hornsby, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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