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NPC Generator

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Advanced [show]


Miles Barney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a black tunic with violet highlights, and long grey pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He has a long golden beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: When he was but 6 years old his parents immigrated from the north. Cursed with vampirism at a very young age, Miles has worked very hard to control his curse. He has dedicated himself to building a better world.

Motivation: A deep hatred of dire rats; and he wants to meet his childhood hero

Flaws: Shy, Disease. Bonds: Slave, Adventurer, Immigrant, Enemies. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Miles Barney, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)13 (+1) 15 (+2)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Charles Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long blonde beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered east to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Athletic, Gifted. Flaws: Antagonistic, Ugly, PTSD. Bonds: Has a crush. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Charles Eastoft, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alexandre Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His auburn hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Alexandre was left his father's suit of armor and trained in its use and care. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels kind of lost in life.

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Alexandre Hadleigh, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 10 (+0)6 (-2)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Rose (20 gp).


Social Check DCs


Bertram Atherton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his white hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and he is greedy

Ideals: Professionalism, Athletic. Bonds: Rich, Slave, Family. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Bertram Atherton, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Roger England, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright violet suits and hats. He is bald on top and has large silver tufts of hair around his ears. His eyes are hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His job bores him to no end. He has decided to make it more interesting.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well.

Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Criminal record, Family. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Roger England, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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