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NPC Generator

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Advanced [show]


Bertram Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His silver hair is braided into rings. His eyes are a pleasant hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: Bertram was born in the east. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Poor, Military, Family. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Bertram Quinton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 17 (+3)10 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 sp.


Social Check DCs


Odo Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and sports pastel clothing, slightly heavier than average wear. His left leg appears badly burned and disfigured. His chestnut hair is lengthy and is close to two feet long. His hazel eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Artistic. Bonds: Religious. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Odo Hadleigh, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Stanton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. He has a very tight haircut. His fierce gray eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Everard was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Philantrophist. Bonds: Attractive, Military, Rich. Occupation: Server

Voice: Russian accent

Attributes [hide]

Everard Stanton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trey Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Trey Thorpe, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)8 (-1) 8 (-1)14 (+2)
Skills Arcana +1, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1200 sp. Jasper (50 gp). 1 Alchemist’s fire. 4 Smokesticks. 4 Tanglefoot bags.


Social Check DCs


Heward Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His hair is long and black with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a desert tribe. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Heward's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Heward Blyth, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 8 (-1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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