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NPC Generator

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Advanced [show]


Don Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His hair is long and brown with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His green eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He worked as a nervous Adventurer and found it very stressful. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Passionate. Bonds: Military, Job, Nature. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Don Thorpe, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Coral (100 gp). Chalcedony (20 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trey hails from a village terrorized by giants. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Gentry, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with grey highlights, and long brown pants that bunch up around his shoes. He sports a flattop hair cut. His eyes are gray and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by brigands. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To reunite with his old friends; and expand his business

Flaws: Disease. Bonds: Religious, Adventurer, Enemies, Job. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Norman Astley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hubert Pinkerton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His hair, while still mostly golden, has prominent grey streaks. His eyes are blue and catlike.

Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Hubert was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Unemployed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Hubert Pinkerton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Everly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are green and catlike.

Personality: He has a massive crush on the younger sibling of the Laborer who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He has a crush on the local Assassin.

Flaws: Antagonistic. Bonds: Poor, Has a crush, Nature. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Guy Everly, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Disguise kit. 1 Magnifying glass. 1 Hourglass.


Social Check DCs

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