Gerald Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears baggy blue pantaloons and a grey scarf. His chestnut hair is matted, messy, and big. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: Gerald hails from a village terrorized by drow. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many drow want him driven away; and he desires power and/or immortality
Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Enemies, Adventurer. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
Possessions: 200 gp.
Theodoric Roscoe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.
History: Born to a pair of adventurers, Theodoric grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: Wants to open a new tavern.
Bonds: Poor, Job, Religious, Adventurer. Occupation: Cook
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp.
Chad Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and blonde with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his music dream.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Slave, Adventurer. Occupation: Bellfounder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Pink pearl (60 gp). Bloodstone (70 gp). Blue quartz (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Tim Compton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and is pretty ugly. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Tim was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Shane Langley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports brown clothing, slightly heavier than average wear. His moppish chestnut hair is in a traditional bowl cut. His violet eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He now owns his own business.
Motivation: To prove his worth to the world; and to end his boredom
Ideals: Artistic, Fighting. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp. Bloodstone (40 gp). Freshwater pearl (15 gp). 1 Holy water. 2 Smokesticks.
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