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NPC Generator

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Advanced [show]


Geoffrey Badger, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He has done his best to style his blonde hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Entrepeneur, Logical. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Badger, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 4 (-3)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Cory Berkeley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted arcane powers by his dying brother.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Gifted. Bonds: Attractive, Criminal record, Family. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Cory Berkeley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His blonde hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Anselm Marlee, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Diggory Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his golden hair to look like a famous performer. His amber eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Impulsive. Bonds: Adventurer. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Diggory Paxton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. Emerald (400 gp). Golden pearl (100 gp). Tiger eye turquoise (11 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the four houses of cards on his torso. He is portly but not overly obese. He wears his hair in dreadlocks. His gray eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Balimaar was born the youngest of three triplets. His childhood dream was to be a Stylist, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: A deep hatred of goblins; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Family, Enemies. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Balimaar Nash, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 34000 sp.


Social Check DCs

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