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NPC Generator

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Advanced [show]


Trym Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and carries quarterstaffs. He has styled his golden hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Roscoe, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Simon Northcott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy white hair. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Flaws: Insane. Bonds: Attractive, Guardian, Criminal record. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Simon Northcott, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Diggory Holton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He keeps his black hair in a pixie cut. He has several tiny amber earrings on each ear.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Diggory Holton, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Nature +6, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. Red-brown spinel (80 gp).


Social Check DCs


Robert Marleigh, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his golden hair to look like a famous performer. His green eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want him driven away; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Robert Marleigh, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Percival Bradly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. He is an epitome of beauty. He has a brown handlebar mustache and slicked back brown hair. He has blue eyes and a yellow hat with a green feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Rich, Attractive. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Bradly, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: Jet (80 gp).


Social Check DCs

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