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Solomon Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Sailor. His blonde hair is still thick. His eyes are blue.

Personality: Eccentric and domineering, Solomon will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Extrovert, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Solomon Stapleton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 8 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 sp. Alexandrite (700 gp). Tiger eye turquoise (7 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a black and brown robe with the hood down. His hair is black and curly. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: He dislikes all the random violence that takes place in the north. He is obsessed with his god.

History: When he was but 7 years old his parents immigrated from the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants a kiss; and his relatives are trying to arrange a marriage

Ideals: Pacifist. Bonds: Religious, Immigrant, Family, Has a crush. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Geoffrey Hayley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 8 (-1)4 (-3)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Thomas Ashton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, he is not a threatening figure. His golden hair, when down, is lengthy. His gray unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: The child of a Barkeep, who enjoyed hunting, Thomas was taken on many hunting expeditions. In his 16th year, his parents were killed by a gnolls raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Nature, Enemies. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Thomas Ashton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Amber (150 gp). 1 Healer’s kit.


Social Check DCs


William Alston, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his crossbow. His red hair is thinning but still full. He has several tiny amber earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

William Alston, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His silver hair is knotted and matted. His eyes are a pleasant brown.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Anselm Eastaughffe, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2800 sp. 2 Smokesticks.


Social Check DCs

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