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NPC Generator

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Advanced [show]


Simon Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. His white hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. He dropped out of school before completing his studies. He has dedicated himself to building a better village for his children.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality

Ideals: Justice, Logical. Flaws: Hedonist, Greedy. Bonds: Adventurer. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Eastaughffe, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Peter Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. He wears a feathered hat to hide his balding. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: He comes from a rich northern family. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Rich, Slave. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Graham, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 13 (+1)6 (-2)
Skills History +5, Intimidation +0
Senses Passive Perception 11
Languages Common, Giant, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Clapham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. He has wavy brown hair. His hazel eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Fighting, Joker, Logical. Bonds: Family, In love. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Theodoric Clapham, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Percival Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and yellow pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his poetry dream.

Motivation: He wants revenge against illithids.

Ideals: Joker, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Percival Altham, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Percival Tindall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a very tight haircut. His eyes are likewise green. His teeth are white and perfect.

Personality: He can speak with the recently deceased. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. After coming to the age of reason, Percival took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Persistence. Bonds: Attractive, Military, Nature. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Percival Tindall, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1900 sp.


Social Check DCs

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