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NPC Generator

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Advanced [show]


Raymond Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He carries with him a set of kukris on his belt, each one with a sapphire on the hilt. He keeps his chestnut hair in a flapper bob. He has several tiny sapphire earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Joker. Bonds: Rich, Has a crush. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Raymond Vance, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Geoffrey Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. He keeps his auburn hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. One day when Geoffrey was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Geoffrey was heart-stricken from the event, and his mother started working long hours to provde for them. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Religious, Family. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Lincoln, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Simple lock.


Social Check DCs


Dustin Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple yellow line shooting up and back down. His small hat is riddled with cuts and holes. He has a dull look in his hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Dustin Tickle, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Hugh Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white hair is long and unkept. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Banker, Hugh learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Banker

Voice: Stutters

Attributes [hide]

Hugh Dalton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


Wymar Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green costume with the symbols of the four houses of cards on his torso. He wears a feathered hat to hide his balding. His half smiles and amber eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Wymar studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his painting dream.

Motivation: To reunite with his absent mother.

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Hadley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 sp. Cloth of gold vestments (170 gp). 1 Minor magic item.


Social Check DCs

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