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NPC Generator

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Advanced [show]


Gerald Elton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. He has a small bristly mustache and wavy blonde hair. His eyes, though not visible through his cowl, are green.

Personality: Calm and collected, he is a well trained Knight. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He struck the Knight job and began his own company from there.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Lazy. Bonds: Adventurer, Attractive, Job, Rich. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Gerald Elton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 70 pp. Star rose quartz (80 gp).


Social Check DCs


Alex Gresham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His hair is blonde and curly. His eyes are blue and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of gnolls once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against gnolls; and he is unsatisfied with his job

Ideals: Fighting, Joker. Bonds: Poor, Enemies, Immigrant, Job. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Alex Gresham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Athletics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1100 sp. 1 Chain shirt. 1 Masterwork Heavy wooden shield.


Social Check DCs


Henry Quinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair, when down, is lengthy. His half smiles and brown eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.

History: Born in the west to a Mayor, Henry learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Job. Occupation: Mayor

Voice: German accent

Attributes [hide]

Henry Quinton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)15 (+2) 9 (-1)7 (-2)
Skills History +4, Persuasion +0
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1900 sp. 1 Banded mail.


Social Check DCs


Peter Remington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear white pants and tee shirts. He has no hair. His brown unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Knight mother left him crippled. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Peter Remington, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Solomon Shirley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a tan collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has black hair. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Bonds: Guardian, Military, Job. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Solomon Shirley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 7 (-2)11 (+0)
Skills Medicine +0, Nature +5
Senses Passive Perception 8
Languages Common, Terran, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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