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NPC Generator

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Advanced [show]


Raymond Reid, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear green pants and tee shirts, and is pretty ugly. He has a very tight haircut. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He has worked as a Junk Dealer like his father before him.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and wants to open a new tavern

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Raymond Reid, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 6 (-2)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Willoughby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His auburn hair is kept up in a ponytail inside a top hat. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Willoughby, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)8 (-1) 16 (+3)7 (-2)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Brent, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green.

Personality: A skeptical and narcissistic man, Randal's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer, Rich. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Randal Brent, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 19 (+4)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Charles Conway, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. With a patchy silver beard and wild silver hair. He wears a mask on his face.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is an amazing painter.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Artistic, Gifted, Athletic. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: German accent

Attributes [hide]

Charles Conway, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 6 (-2)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Thornton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears a top hat to cover his moderate length blonde hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: Born in the east his family was never financially stable. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. William's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Depressed, Fearful, Antagonistic. Bonds: Poor. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

William Thornton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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