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NPC Generator

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Advanced [show]


Dustin Trollope, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. His golden hair is cut short. He wears large thick round spectacles.

Personality: Eccentric and domineering, Dustin will drive conversation. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Dustin Trollope, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)9 (-1) 12 (+1)13 (+1)
Skills Athletics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hugh Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Fisher. His chestnut hair is cut jaggedly and amateurishly. His eyes are gray and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: He was born in the south, but his parents moved at a very young age to the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.

Motivation: To settle down with his crush; and he's looking for his big break

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Hamilton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 12 (+1)6 (-2)
Skills Investigation +1, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Conrad Harlan, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich eastern family. He moved out west to avoid the crime he committed. After months of barely getting by, Conrad managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Terse, Forgetful. Bonds: Attractive, Rich, Criminal record. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Conrad Harlan, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Roger Merton, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky pastel painted plate armor. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has brown hair. His eyes are a pleasant brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Bowyer profession.

History: He comes from a rich northern family. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and balancing his hectic life and new sculptor responsibilities is difficult

Bonds: Rich, Guardian, Job, Slave, Adventurer. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Roger Merton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Aquan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Golden pearl (160 gp). Amethyst (160 gp). 1 Minor magic item.


Social Check DCs


William Compton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. He has wavy golden hair. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing music.

History: William hails from a village terrorized by giants. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic, Entrepeneur. Bonds: Religious, Enemies, Adventurer. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

William Compton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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