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NPC Generator

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Advanced [show]


William Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 6 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert. Flaws: Addict, Insane. Bonds: Immigrant, Mentor. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

William Tindall, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 9 (-1)7 (-2)
Skills Insight +2
Senses Passive Perception 9
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears light armors faded through time and improper care, and his gloved hand is found clutching a quarterstaff. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Hedonist. Bonds: Rich. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Gomory Mitchell, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Pink pearl (130 gp). Golden pearl (130 gp). Chrysoberyl (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Clare, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He has a small bristly mustache and wavy blonde hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Drogo was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Many illithids want him driven away; and he is greedy

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Drogo Clare, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. Jasper (60 gp). Black star sapphire (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Roger Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of luck on his torso. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. His moppish black hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A strong sense of loyalty to Human people; and wants to raise his children well

Ideals: Optimist. Flaws: Secretive, Mundane, Racist. Bonds: Family. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Roger Snowdon, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Disguise kit. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Patrick Ashton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.

History: He was born in a small mountains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Baker job and began his own company from there.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Job, Rich. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Patrick Ashton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs

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