Adam Skelton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His hair is long and golden with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His ears are large.
Personality: Adam wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Poor, Family. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Hematite (8 gp). Tiger eye turquoise (8 gp).
Anselm Everly, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Miner. He carries a battered crossbow and tarnished monstrous two handed axe as well. His hair is red and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Fighting, Impeccable, Gifted. Bonds: Job, Attractive. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 100 gp. 4 Alchemist’s fire. 4 Antitoxin. 1 Smokesticks. 4 Alchemist’s fire.
Rolf Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Passionate. Bonds: Attractive, Slave, Religious, Mentor. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 7 (-2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Wymar Woods, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light violet in addition to tight pants. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel.
Personality: Wymar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Wymar was born the youngest of three triplets. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Layabout for hire.
Motivation: He is terrified, and will act out of fear; and doesn't want to be a layabout and was forced into it by his family
Ideals: Disciplined, Optimist. Flaws: Fearful. Bonds: Family, Job. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 5 (-3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Diggory Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a brown feathered hat and brown clothes. His white hair is singed and shortened. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He'd like to take his coworkers down a peg; and he has a crush on the local shipwright
Ideals: Professionalism. Flaws: Ugly. Bonds: Nature, Rich, Has a crush, Job. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Golden yellow topaz (800 gp). Deep blue spinel (800 gp).
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