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NPC Generator

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Advanced [show]


Geoffrey Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His white hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Oakley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Thomas Everly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fancy red suit. His hair is short and auburn. His brown eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Thomas was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Thomas Everly, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Fire opal pendant on a fine gold chain (700 gp). An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Gomory Hayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tattered old clothes. He has wavy white hair. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Masseuse.

Motivation: Expand his business.

Flaws: Ugly, Sensitive, Hedonist. Bonds: Job. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Gomory Hayden, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Lance Appleton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long brown hair kept up in a rat tail. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and wants a kiss

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Appleton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)6 (-2) 14 (+2)17 (+3)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Richard Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His tied-back hair is red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: Richard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Richard Weld, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Carnelian (70 gp). Alexandrite (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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