Shane Blythe, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in a clean violet cloak covering his clean studded leather. He has a brown handlebar mustache and slicked back brown hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He now owns his own business.
Motivation: Revenge; and wants to open a new tavern
Bonds: Attractive, Job, Enemies, Rich, Immigrant. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. Tiger eye turquoise (7 gp). Deep blue spinel (700 gp). Red garnet (110 gp).
Lance Blyth, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a grey poncho over his likewise colored trousers and shirt. He has a long golden beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.
History: Lance was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Slave Trader like his mother before him.
Motivation: To clean up the streets; and balancing his hectic life and new slave trader responsibilities is difficult
Ideals: Professionalism. Bonds: Attractive, Job, Family, Guardian. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 18 (+4) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Ignan, Terran, Undercommon, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 600 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.
Trym Read, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of shortspears on his belt, each one with a amethyst on the hilt. His black hair is styled in orderly dreadlocks. His brown eyes have a joyful gleam in them most of the time.
Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Military. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 5 (-3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp. Bloodstone (50 gp). Red-brown spinel (150 gp). Rhodochrosite (8 gp).
Adelard Cason, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.
History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered poetry. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and he feels threatened by others
Ideals: Persistence, Artistic. Flaws: Addict, Insomniac. Bonds: Nature. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
Manfred Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears a white collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries with him a set of warhammers on his belt, each one with a ruby on the hilt. His hair is short and blonde. He wears large thick round spectacles.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.
History: He comes from a rich eastern family. He was taken from his home at a very young age. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Cynical, Selfish. Bonds: Rich, Slave. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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