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NPC Generator

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Advanced [show]


Charles Middleton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, marred by beers. His hair is white and curly. He has hazel eyes and a tan hat with a green feather.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Ugly, Insane. Bonds: Enemies, Criminal record, Religious. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Middleton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. 1 Magnifying glass. 1 Bullseye lantern. 1 Hourglass.


Social Check DCs


Bernard Byron, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.

History: A powerful wizard made him what he is. Through the years after Bernard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bernard's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day

Flaws: Shy, Antagonistic. Bonds: Criminal record, Mentor, Religious. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Bernard Byron, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)18 (+4) 16 (+3)9 (-1)
Skills History +6, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Celestial, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp. 1 Half-Plate.


Social Check DCs


Bernard Marston, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small plains village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Poor, Family, Criminal record, Nature, Job. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Bernard Marston, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His golden hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Passionate, Gifted. Bonds: Attractive, Family, Mentor. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Everard Tyndall, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp. 2 Holy water. 2 Holy water.


Social Check DCs


Percival Compton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a violet poncho over his likewise colored trousers and shirt. His red hair is smooth and relatively long. This hazel eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Poor, Nature, Family. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Percival Compton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp.


Social Check DCs

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