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NPC Generator

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Advanced [show]


Anselm Langdon, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered warhammer and tarnished longbow as well. His brown hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Joker. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Anselm Langdon, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp.


Social Check DCs


Thomas Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His blonde hair is thinning but still full. He has gray eyes and a brown hat with a white feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His father raised him in a mountain cabin. A freak accident while working with his Fisher mother left him crippled. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Berkeley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Silver comb with moonstones (800 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Cloth of gold vestments (100 gp).


Social Check DCs


Conrad Kelsey, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He wears a deerstalker hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.

History: He got into the Healer business at a young age. In his 12th year, his parents were killed by a illithids raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. He became a Healer soon after.

Motivation: He wants revenge against illithids; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Job, Enemies. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Conrad Kelsey, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item.


Social Check DCs


Richard Atterton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. His chestnut hair is knotted and matted. His eyes are likewise green. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north, but his parents moved at a very young age to the east. He moved from fad to fad and when he turned 15 he discovered poetry. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Nature, Immigrant. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Richard Atterton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Randal Atterton, Male Human [Permalink]

Personal [hide]

Description: This western man wears a simple black robe with red stripes complete with hood. His clothes are grease stained in places. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the west his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Randal Atterton, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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