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Advanced [show]


Anthony Bentham, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and pastel, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His golden hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Anthony studied abroad. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Guardian. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Bentham, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Deep blue spinel (400 gp). Malachite (9 gp). Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Manfred Harper, Male Human [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his spear. He is portly but not overly obese. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has worked as a Unemployed like his mother before him.

Motivation: He desires power and/or immortality; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Entrepeneur. Bonds: Job, Adventurer, Immigrant. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Harper, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp. 1 Holy water. 1 Holy water.


Social Check DCs


Aldous Trollope, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long auburn hair reaches down to his waist. His thin eyebrows rest above his beady blue eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: Aldous hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Enemies. Occupation: Actor

Voice: Excited and jittery

Attributes [hide]

Aldous Trollope, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)4 (-3) 9 (-1)6 (-2)
Skills Athletics +4, Nature -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Fire opal (900 gp). Obsidian (5 gp). Azurite (5 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Kody Sharps, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy brown beard and wild brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Carpenter; and wants a kiss

Ideals: Fighting, Gifted. Bonds: Attractive, Family, Adventurer, Has a crush. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Sharps, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp. 2 Antitoxin. 1 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. He has styled his auburn hair well, parting it to the right. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Drogo was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and to unite with his sister

Ideals: Fighting. Flaws: Shy. Bonds: Family, Attractive, Adventurer, Guardian. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Drogo Berkeley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 7 (-2)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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