Everard Acton, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut jaggedly and amateurishly. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Richard Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is chestnut and curly. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Guard father left him crippled. He was granted necromantic powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Pacifist, Gifted, Optimist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Terran, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Silk rope.
Thomas Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large grey jacket. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.
History: Sold as a small child to a brothel owner, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Professionalism, Logical. Flaws: Ugly, Terse, Fearful. Bonds: Mentor. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 900 sp. Deep blue spinel (400 gp).
Conrad Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fitting clothing which further accentuates his frame. His golden hair is smooth and relatively long. His amber eyes peer out from beneath his broad grey hat.
Personality: He will rave to anyone who will listen. Conrad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a island tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.
Motivation: To be a Bricklayer again; and his spouse's relatives view him with great suspicion
Flaws: Insane. Bonds: Attractive, Family, Nature, Adventurer, Job. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Adam Benson, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.
History: Born in the south to a Bather, Adam learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Disease. Bonds: Poor, Immigrant, Job, In love. Occupation: Bather
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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