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Advanced [show]


Aldous Merton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is dressed in a clean grey cloak covering his clean studded leather. He has shaved his head bald. This hazel eyed westerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants a kiss; and his religion dominates his actions

Flaws: Sensitive. Bonds: Adventurer, Religious, Mentor, Has a crush. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Merton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Raymond Addington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt, he is not a threatening figure. His long auburn hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Bookbinder. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raymond is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bookbinder soon after.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Disease, Insane. Bonds: Job, Religious. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Addington, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Godfrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and a wedding ring on his left hand. With bright golden hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Godfrey never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker. Flaws: Ugly, Insomniac, Fearful. Bonds: In love. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Godfrey Lindsey, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)18 (+4) 17 (+3)12 (+1)
Skills Arcana +6, Stealth +4
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Garfield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a tan poncho over his likewise colored trousers and shirt. He has wavy chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a dire rats raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion; and he wants revenge against dire rats

Flaws: Racist. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Garfield, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 33000 sp. Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Silver holy symbol. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Adam Blakeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting tan shirt and pants. He has wavy red hair. He wears a mask on his face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Adam was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: To be a Fletcher again; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Adam Blakeley, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Spyglass. 1 Spyglass. 1 Superior lock. 1 Disguise kit.


Social Check DCs

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