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Advanced [show]


Shane Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet Stetson hat and violet clothes. He wears his silver hair up. His eyes are gray and beady.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Gifted, Justice. Flaws: Ugly, Racist. Bonds: Rich, Debt. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Emsworth, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 7 (-2)18 (+4)
Skills Athletics +4, Performance +6
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6

Possessions: 20000 cp. 1 Masterwork Common Melee.


Social Check DCs


William Davenport, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep red leather and dull violet iron scale mail. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is afraid of women and trembles around them

History: William lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A rival would like him out of the picture; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Shy. Bonds: Family, In love, Criminal record. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

William Davenport, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Breastplate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Simon Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His long black hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of illithids once and for all.

History: Born to a Ruler, his father struggled to pay the bills. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Disciplined. Bonds: Poor, Enemies, Criminal record, Family. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Simon Denholm, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)5 (-3) 12 (+1)7 (-2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Rolf Pickering, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. His hair is greying and his face has many wrinkles. His eyes are brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses divination through singing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Spice Merchant soon after.

Motivation: Revenge; and further expansion of business

Ideals: Gifted, Artistic. Bonds: Criminal record, Job, Enemies. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Rolf Pickering, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. White pearl (100 gp). Moss agate (14 gp). Violet garnet (300 gp).


Social Check DCs


Trym Stanton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and tends to wear a large red jacket. His left leg appears badly burned and disfigured. His hair is short and brown. His blue eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Forgetful, Racist. Bonds: Adventurer. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Stanton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Silver holy symbol. 1 Magnifying glass. 1 Average lock.


Social Check DCs

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