Heward Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears tan trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His black hair is cut short. His hazel eyes peer out from beneath his wide-brimmed tan hat.
Personality: He loves telling others what to do and how they should feel about things. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He served in the navy to pay for his family's outstanding loans. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid
Ideals: Opinionated, Fighting. Bonds: Has a crush, Military, Adventurer. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Moss agate (16 gp). Deep blue spinel (400 gp).
Gomory Anderton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His brown hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Bookbinder
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Trey Allerton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and wears tight fighting clothing, which leaves very little to the imagination. His white hair is unkempt and raggedy. His gray eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Fortune-teller, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Apothecary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Just what you see.
Drogo Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His hair is long and white with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.
History: Drogo hails from a village terrorized by giants. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud; and a deep hatred of giants
Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Enemies. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 10 pp. Hematite (6 gp). Alexandrite (300 gp).
Bernard Remington, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the south, but his parents moved at a very young age to the west. He helped his father out around the business and became quite the natural. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting, Professionalism. Bonds: Immigrant, Job. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 700 sp.
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