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Advanced [show]


Miles Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting blue shirt and pants. His hair is always cut to a buzz. His thin eyebrows rest above his beady violet eyes.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow.

Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Military, Enemies. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Miles Hayhurst, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)11 (+0) 7 (-2)12 (+1)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Blue quartz (6 gp). Star rose quartz (80 gp). Golden pearl (80 gp). 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Geoffrey Tatum, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His black hair is greasy and uncared for. His brown eyes peer out from beneath his feathered grey hat.

Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: To protect his home; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Guardian, Nature. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Geoffrey Tatum, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Drogo Watson, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. His arcane abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting, Disciplined, Gifted, Philantrophist. Flaws: Mundane. Bonds: Military. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Watson, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Chad Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his golden hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: He seems to be bored by most things; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Family, Poor. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Chad Myerscough, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 7 (-2)15 (+2)
Skills Intimidation +4, Perception +0
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Tatum, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in pastel turtlenecks beneath a green coat with grey slacks. His silver hair is thinning but still full. His fierce hazel eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Impulsive, Insane. Bonds: Family. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Patrick Tatum, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs

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