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Advanced [show]


Kyle Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt. His skin is fair and his fingers are delicate and long. His silver hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants revenge against giants.

Ideals: Fighting. Bonds: Enemies, Religious, Nature, Slave. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Kyle Rowley, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 40 pp. Black opal (800 gp). Red garnet (90 gp). 1 Minor magic item.


Social Check DCs


Conrad Windsor, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple green robe with tan stripes complete with hood. His black hair is long and unkept. His eyes are brown and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: He was born in the west, but his parents moved at a very young age to the east. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Flaws: Ugly, Secretive, Impulsive. Bonds: Immigrant, Family. Occupation: Bather

Voice: American accent

Attributes [hide]

Conrad Windsor, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +0, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his auburn hair up. His eyes are gray and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Tim hails from a village terrorized by drow. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Bonds: Rich, Job, Criminal record, Enemies, Adventurer. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Tim Gentry, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)14 (+2) 7 (-2)13 (+1)
Skills Athletics +1, Medicine +0
Senses Passive Perception 8
Languages Common, Infernal, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Compton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and curly. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Gerard was born in the north. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Persistence. Flaws: Shy, PTSD. Bonds: Family. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Gerard Compton, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 6 (-2)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 8
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Citrine (60 gp). Golden yellow topaz (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Rutherford, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he is wearing a long, pastel cloak. He has a very tight haircut. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Thomas hails from a village terrorized by gnolls. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and revenge

Ideals: Optimist. Bonds: Family, Enemies, Adventurer, Criminal record. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Thomas Rutherford, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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