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NPC Generator

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Advanced [show]


Balimaar Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy tan pantaloons and a brown scarf. He is bald on top and has large black tufts of hair around his ears. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He wants revenge against drow.

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Religious, Enemies. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Balimaar Eastaughffe, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, brown, dusty cloak. His hair is greying and his face has many wrinkles. He has gleaming, smiling amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: When he was but 8 years old his parents immigrated from the south. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: He is content; and a deep hatred of illithids

Flaws: Antagonistic, Shy, Mundane. Bonds: Immigrant, Enemies. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Ernest Gresham, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Patrick Cromwell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long white hair kept up in a rat tail. He has several tiny amethyst earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Flaws: Emotional, Shy. Bonds: Attractive, Rich, Slave. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Cromwell, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a blonde handlebar mustache and slicked back blonde hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of southern immigrants he idolized his father. He worked as a nervous Mayor and found it very stressful. He struck the Mayor job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Slave. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Robert Colton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Heward Wakefield, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His white hair, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful slaver made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Bather. He struck the Bather job and began his own company from there.

Motivation: Retire the richest man in the north; and to be a laborer again

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Heward Wakefield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 3 Thunderstones.


Social Check DCs

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