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NPC Generator

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Advanced [show]


Peter Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright blue suits and hats. His hair is brown and curly. He has a dull look in his green eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 7 years old his parents immigrated from the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and revenge

Ideals: Athletic, Entrepeneur. Flaws: PTSD. Bonds: Enemies, Immigrant, Guardian. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Marlee, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)6 (-2) 6 (-2)9 (-1)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 27000 sp. 1 Half-Plate.


Social Check DCs


William Sydney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His eyes are a pleasant green.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. His psionic abilities were realized during a raid on his village. He has never given up on his music dream.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Rich, Religious, Military. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

William Sydney, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Hailey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue deerstalker hat and blue clothes. He wears his silver hair down. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Impeccable, Justice, Fighting. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Aldous Hailey, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light black in addition to tight pants. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 6 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 4 years.

Motivation: He is compelled to act according to his religious beliefs; and he's in love

Flaws: Insomniac. Bonds: Attractive, Has a crush, Immigrant, Job, Religious. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Wakefield, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Everard Rutland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. With bright auburn hair and a scraggly beard. His fierce blue eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Military, Poor. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Everard Rutland, Male Human Fighter 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)8 (-1) 5 (-3)14 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 400 gp.


Social Check DCs

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