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NPC Generator

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Advanced [show]


John Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. His black hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was a Map Maker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Sensitive, Impulsive, PTSD. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

John Braxton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 6 (-2)13 (+1)
Skills Acrobatics +5, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a robe, a symbol of death around his neck, and a sword on his belt. His chestnut hair has been sun bleached extensively. His eyes are likewise violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Military, Rich. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Adam Graham, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)14 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He is tall, broad shouldered and powerfully built. His blonde hair, when down, is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and a strong sense of loyalty to human people

Ideals: Passionate, Professionalism, Gifted. Flaws: Ugly, Disease. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Milton, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 23000 sp.


Social Check DCs


Miles Clapham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is wearing a long, blue cloak, and his gloved hand is found clutching a kukri. His chestnut hair is still thick. His brown eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his absent father; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Criminal record, Family. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Miles Clapham, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)9 (-1) 12 (+1)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp. Violet garnet (500 gp). Eye agate (15 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Tim Alby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a golden handlebar mustache and slicked back golden hair. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Tailor business at a young age. He was an apprentice working in his father's forge. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Tim Alby, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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