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NPC Generator

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Advanced [show]


Cory Blakely, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Bricklayer business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he wants to get laid

Ideals: Athletic. Flaws: Greedy, Racist. Bonds: Job, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Cory Blakely, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)13 (+1) 8 (-1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


William Easton, Male Human [Permalink]

Personal [hide]

Description: This western man wears silk and lounges about seductively. His clothes are grease stained in places. His black hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Athletic, Pacifist. Bonds: Attractive, Poor, Immigrant. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

William Easton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roland Easton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sellsword. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His mother raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Impeccable, Joker. Bonds: Nature, Military, Adventurer. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Easton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 6 (-2)16 (+3)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0

Possessions: 200 gp. 1 Tanglefoot bags.


Social Check DCs


Adelard Marlee, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has auburn hair. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Religious. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Adelard Marlee, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 9 (-1)4 (-3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Sharps, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He has moderate length black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Poor. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Gerald Sharps, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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