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NPC Generator

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Percival Conway, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Assassin. He has a slight overbite and is overall scrawny. His chestnut hair is still thick. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small island village. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Artistic. Bonds: Nature, Religious, Family. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Conway, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear blue pants and tee shirts. His auburn hair is unkempt and raggedy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.

History: He was raised in a plains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Everard Staurheim, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Ernest Brady, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is generally shirtless and showing off his tattooed chest. His left hand appears badly burned and disfigured. He wears his hair in dreadlocks. He has gleaming, smiling amber eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. His childhood dream was to be a Spy, but he was a colossal failure. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: To be a Spy again; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Adventurer, Job. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Ernest Brady, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Miles Hadley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a quarterstaff. His white hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Mortician, Miles learned a great deal about his father's area of expertise. He worked as a nervous Mortician and found it very stressful. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to meet his childhood hero; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy. Bonds: Attractive, Immigrant, Job, Criminal record, Adventurer. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Miles Hadley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trym Stapleton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Immigrant. Occupation: Knight

Voice: Raspy

Attributes [hide]

Trym Stapleton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 15 (+2)6 (-2)
Skills Animal Handling +4, Deception +0
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp. Silver pearl (130 gp).


Social Check DCs

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