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NPC Generator

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Advanced [show]


Kody Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and white with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His eyes are blue.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting, Athletic, Logical. Bonds: Rich, Attractive. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Kody Dudley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Halfling, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theodoric Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His moppish golden hair is in a traditional bowl cut. His eyes are gray and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Shoemaker; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Has a crush. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Theodoric Ainsley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Henry Astley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries shields. His tied-back hair is silver. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Astley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)12 (+1) 8 (-1)4 (-3)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Chrysoberyl (130 gp). Moonstone (70 gp).


Social Check DCs


Hugh Atherton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple black robe with brown stripes complete with hood. His hair is cut close to his head. His brown eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful slaver made him what he is. Hugh was born on a far northern forest where he grew up under the tutelage of his father, an expert Carter. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Job, Mentor, Immigrant. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Hugh Atherton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 6 (-2)14 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Blue sapphire (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Halsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was always a brilliant, if unscrupulous mind. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and human compassion

Ideals: Logical. Flaws: Ugly, Antagonistic, Racist, Insane. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

John Halsey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Deep blue spinel (700 gp). Rose (40 gp).


Social Check DCs

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