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NPC Generator

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Advanced [show]


Rolf Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Fortune-teller business at a young age. His childhood dream was to be a Slave Trader, but he was a colossal failure. He struck the Fortune-teller job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Justice. Bonds: Attractive, Job, Enemies. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Rolf Radcliffe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)15 (+2) 18 (+4)10 (+0)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. An abacus with copper, silver and gold markers (30 gp). Solid gold idol (500 gp). Solid gold idol (500 gp).


Social Check DCs


Gunter Bradley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large black jacket and is in decent physical shape. His silver hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Extrovert, Gifted, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Gunter Bradley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ernest Landon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears large thick round spectacles.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Ernest was raised in a hard working conservative environment. In his 13th year, his parents were killed by a giants raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: To pay off his debts; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Enemies, Job, Debt. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Ernest Landon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Azurite (14 gp).


Social Check DCs


Drogo Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His black hair is still thick. His eyes, though not visible through his cowl, are gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To be a Mason again.

Ideals: Logical, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Drogo Myerscough, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)14 (+2) 6 (-2)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 21000 sp. Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His golden hair is still thick. His hazel eyes peer out from beneath his broad brown hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Flaws: Shy, Fearful, Addict, Depressed. Bonds: Adventurer. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Middleton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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