Dustin Harrington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. He carries with him a set of greatswords on his belt, each one with a jet on the hilt. He has styled his golden hair well, parting it to the left. His hazel eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His martial abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Artistic, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: Banded agate (14 gp).
Bernard Oakes, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting white shirt and pants. His hair is cut close to his head. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of dire rats once and for all.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Bernard was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Bookbinder. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Ugly. Bonds: Family, Enemies, Military, Immigrant. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp.
Kody Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Sensitive, Disease, Insomniac. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Jasper (20 gp).
Dustin Benson, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports pastel clothing, slightly heavier than average wear. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Shoemaker, Dustin learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Job, Nature. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
William Cromwell, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long black beard, and similarly colored long hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born to loving parents in a slum to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Addict, Emotional. Bonds: Poor, Family. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Blue quartz (14 gp). 1 Banded mail. 1 Half-Plate.
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