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Advanced [show]


Randal Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His silver hair is matted, messy, and big. His eyes, though not visible through his cowl, are amber.

Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He has achieved small success as a Armorer.

Motivation: He has passion for adventuring and risk; and to get a good night's sleep

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Job, Adventurer. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Cotton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)18 (+4) 9 (-1)9 (-1)
Skills Athletics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Gnome, Aquan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. White pearl (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Law, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of longswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Secretive. Bonds: Adventurer, Immigrant. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Shane Law, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Everburning torch. 3 Alchemist’s fire.


Social Check DCs


Everard Eastoft, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear tan tank tops with black pants. His long chestnut hair is drawn into a two foot long braid. His hazel eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Blacksmith, Everard learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has achieved small success as a Blacksmith.

Motivation: Wants to open a new tavern; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Family. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Everard Eastoft, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 9 (-1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. White pearl (70 gp). Red spinel (70 gp).


Social Check DCs


Lewis Van Es, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. His golden hair is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Many orcs want him driven away; and he desires power and/or immortality

Flaws: Ugly, Emotional, Secretive. Bonds: Adventurer, Rich, Enemies. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Lewis Van Es, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Athletics -1, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Orc
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Guy Blankley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, yellow cloak. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: Born in the west to a Animal Trainer, Guy learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Persistence. Flaws: Insane, Shy. Bonds: Job. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Blankley, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)11 (+0) 18 (+4)15 (+2)
Skills Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 30000 sp.


Social Check DCs

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