Justin Tatum, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with small hat. His silver hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.
History: Justin was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.
Motivation: Expand his business; and to share knowledge with the world
Ideals: Gifted, Logical. Bonds: Job, Family. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 19 (+4) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Alex Tenley, Male Human [Permalink]
Personal [hide]
Description: This western man wears skinny pants and wears a red and violet robe with the hood down. His clothes are grease stained in places. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Alex isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a brothel owner, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insomniac. Bonds: Poor, Immigrant, Mentor. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 90 pp.
Roland Nibley, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, and carries shields. His golden hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.
History: He was raised in a desert tribe. His childhood dream was to be a Adventurer, but he was a colossal failure. He struck the Carpenter job and began his own company from there.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Professionalism. Bonds: Attractive, Nature, Job. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2300 sp.
Don Ridley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the north to a Glassblower, Don learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark
Flaws: Addict. Bonds: Rich, Immigrant, Job, Adventurer. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +1
Possessions: 500 gp. Amber (110 gp).
Percival Blakeley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He keeps his red hair in a pixie cut. His gray eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.
History: Percival was raised in a hard working conservative environment. A gifted student he started as a Armorer, but he got bored and became a Beggar. He has achieved small success as a Beggar.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Bonds: Job, Slave. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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