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Advanced [show]


Henry Gracey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver, silky, and of moderate length. His violet eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Healer like his mother before him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Henry Gracey, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. Deep blue spinel (600 gp). Hematite (10 gp). Deep blue spinel (600 gp). Moss agate (10 gp). 1 Minor magic item.


Social Check DCs


Lewis Brixton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears his white hair up in a very large beehive style do. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Brixton, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. His hair is golden and curly. His violet eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for him; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Charles Westbrook, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Darkwood Buckler.


Social Check DCs


Thomas Bristol, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear grey tank tops with white pants. His auburn hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Forgetful. Bonds: Poor, Military, Adventurer. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Bristol, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)17 (+3) 14 (+2)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 1 Simple lock. 1 Masterwork manacles. 1 Crowbar.


Social Check DCs


Percival Preston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is lengthy. His eyes are gray and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Religious, Rich. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Preston, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2200 sp. 2 Antitoxin.


Social Check DCs

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