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Anthony Fidget, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his kukri. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and he has comitted a past crime that haunts him to this day

Flaws: Insane. Bonds: Criminal record, Rich, Adventurer. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Anthony Fidget, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)16 (+3) 7 (-2)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Celestial, Undercommon, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich eastern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Guy Heiser, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)8 (-1) 6 (-2)10 (+0)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +1

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Wymar Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered bastard sword and tarnished rapier as well. His brown hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with dancing.

History: Born to a Bricklayer, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his dancing dream.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Wymar Acton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Weld, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. His hair is short and auburn. His eyes are brown and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has never given up on his dancing dream.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Odo Weld, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Gerald Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver, silky, and of moderate length. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Professionalism. Bonds: Attractive, Poor. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Gerald Winthrop, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)16 (+3) 12 (+1)5 (-3)
Skills Arcana +5, Persuasion -1
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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