Gerard Hackney, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is wearing a long, grey cloak. He keeps his red hair in a flapper bob. He has a dull look in his green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.
History: He got into the Stableman business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently the stress of being a Stableman has made it difficult for him to sleep.
Motivation: He wants to meet his childhood hero; and he's in love
Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Peter Morton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He carries a battered warhammer and tarnished ceremonial dagger as well. His hair is chestnut and very short. He wears an eyepatch.
Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the south to a Bowyer, Peter learned a great deal about his father's area of expertise. A gifted student he started as a Actor, but he got bored and became a Bowyer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and to be a actor again
Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Bowyer
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp. Red spinel (140 gp). Carnelian (70 gp). Freshwater pearl (14 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Adam Huckabee, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male likes to wear ponchos typically of a light yellow in addition to tight pants. He is tall, broad shouldered and powerfully built. His black hair is heavily combed to the left. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Ploughman, but he got bored and became a Junk Dealer. He now spends his time doing works of charity.
Motivation: To settle down with his crush; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Philantrophist. Flaws: Addict, Antagonistic, Hedonist. Bonds: Job, Has a crush. Occupation: Junk Dealer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Theobald Moreno, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. He wears his hair in dreadlocks. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 14000 cp.
Don Payton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and his religion dominates his actions
Ideals: Fighting, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
