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NPC Generator

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Advanced [show]


Richard Pickering, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries scimitars. He wears his black hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. His job bores him to no end. He has decided to make it more interesting.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Criminal record, Mentor. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Richard Pickering, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Theobald Hastings, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Mason does. He has wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Theobald was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Further expansion of business.

Ideals: Artistic. Bonds: Job, Attractive, Rich. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Theobald Hastings, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Norman Royston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses well, typically a more casual-formal manner. He has moderate length brown hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Norman Royston, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He sports a long auburn beard, and similarly colored long hair. His eyes are brown and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He feels kind of lost in life; and retire the richest man in the south

Ideals: Justice, Entrepeneur, Gifted. Flaws: Ugly, Depressed. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Gerald Ainsworth, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Trym Soames, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long silver beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Impulsive. Bonds: Poor, Job, Nature. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Trym Soames, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 12 (+1)17 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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