Gerard Middleton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, violet shirt, and red tie. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Performer.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Racist, Shy. Bonds: Attractive, Mentor, Job. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 6 (-2) | 7 (-2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Trey Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears a black coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His chestnut hair has been sun bleached extensively. His gray eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He got into the Ruler business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Ruler job and began his own company from there.
Motivation: Wants to open a new tavern; and doesn't want to be a ruler and was forced into it by his family
Ideals: Joker. Bonds: Criminal record, Job, Mentor, Family. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Disguise kit.
Peter Enfield, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His small hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Peter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to prove his worth to the world
Flaws: Ugly, Depressed, Impulsive, Disease. Bonds: Immigrant. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Hunter Garrick, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Sensitive. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Laborer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Superior lock. 1 Superior lock.
Robert Stapleton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Robert lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 100 gp.
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