Adam Sydney, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses like a well dressed Fortune-teller does. His hair is auburn and curly. His eyes are likewise violet. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Adam was raised in a hard working conservative environment. He was taken from his home at a very young age. He now owns his own business.
Motivation: He is unsatisfied with his job.
Flaws: Addict. Bonds: Job, Attractive, Immigrant, Slave. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 40 pp. Banded agate (14 gp). Freshwater pearl (14 gp).
Arnold Brent, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He is a Slaad in disguise. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Entrepeneur, Optimist. Flaws: Depressed. Bonds: Adventurer, Rich. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Superior lock. 1 Simple lock. 1 Disguise kit.
Ralf Myerscough, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. His moppish brown hair is in a traditional bowl cut. His eyes are likewise blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Flaws: Selfish, Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 3 Acid flasks. 3 Antitoxin. 1 Thunderstones.
Solomon Perry, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky blue painted plate armor, and a wedding ring on his left hand. He wears his white hair up. He has gleaming, smiling amber eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He became a Marshal soon after.
Motivation: Sabotage a competitor; and wishes to resurrect an old love
Flaws: Hedonist. Bonds: In love, Job, Poor, Slave. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Trym Royal, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black coat over a green low-cut shirt, and a small hat upon his head. His hair is chestnut and curly. He wears a mask on his face.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Professionalism. Bonds: Attractive, Criminal record, Immigrant. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +6
Possessions: 3100 sp. 2 Alchemist’s fire. 4 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!