Kody Breeden, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear green pants and tee shirts. His chestnut hair has been sun bleached extensively. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Dustin Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His auburn hair is knotted and matted. His thin eyebrows rest above his beady blue eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Navigator, but he got bored and became a Actor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and wants to open a new tavern
Ideals: Justice, Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Adelard Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Adelard was born the youngest of three triplets. In his 16th year, his parents were killed by a illithids raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Fearful. Bonds: Attractive, Enemies, Family. Occupation: Server
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Hubert Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has a large white mantle and cape that has been intricately interwoven into his black robe. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 5 years old his parents immigrated from the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 100 gp. 1 Minor magic item.
Heward Windsor, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His red hair is heavily combed to the right. His green eyes dart from person to person.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the north. Heward was born on a far northern island where he grew up under the tutelage of his mother, an expert Adventurer. He left for the north, certain he would find work there.
Motivation: To share knowledge with the world; and marry his brother to traveling adventurers
Ideals: Logical. Bonds: Attractive, Immigrant, Family. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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