Adam Westcott, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is matted, messy, and big. He wears an eyepatch.
Personality: Eccentric and domineering, Adam will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Adam was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Rich, Job. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. Sardonyx (20 gp). Chrysoprase (20 gp). Carnelian (20 gp). 1 Minor magic item.
Don Walcott, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He sports brown clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Butcher, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Bonds: Immigrant, Attractive, Adventurer, Poor. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Hubert Spaulding, Male Human [Permalink]
Personal [hide]
Description: An older man who likes to wear brown tank tops with white pants, he is not a threatening figure. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his absent mother
Ideals: Gifted, Artistic. Bonds: Criminal record, Adventurer, Family. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Half-Plate. 1 Half-Plate.
Tim Peyton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Bounty Hunter. His auburn hair is cut short with large spiked bangs in the front. His eyes are likewise gray.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: To settle down with his crush; and he wants to get laid
Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Has a crush. Occupation: Bounty Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Gnoll, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp.
Hugh Chester, Male Human [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple brown line shooting up and back down. His skin is fair and his fingers are delicate and long. His chestnut hair, when down, is lengthy. His eyes are likewise amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others.
Ideals: Impeccable. Flaws: Fearful, Disease, Antagonistic. Occupation: Barber
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
