Gunter Everleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He is portly but not overly obese. His hair is long and brown with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. This amber eyed easterner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal writing training, and achieved minor success. By chance he met his sister recently and the two have been together since.
Motivation: He feels threatened by others; and an old rival family wants him found
Ideals: Gifted, Artistic. Flaws: Shy, Fearful. Bonds: Family. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 900 sp. Solid gold idol (300 gp). Silver comb with moonstones (300 gp). 1 Good lock.
Bertram Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. His brown hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Bertram studied abroad. After coming to the age of reason, Bertram took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets.
Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 5 (-3) | 13 (+1) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp. 1 Half-Plate.
Patrick Alby, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has no hair. His thin eyebrows rest above his beady amber eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Rich, Family. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Iolite (40 gp). Black pearl (700 gp). Onyx (40 gp).
Charles Willoughby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He usually wears his black robe and has his kukri always slung over his shoulder, and his gloved hand is found clutching a kukri. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.
Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane. Bonds: Job, Rich, Religious. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 5 (-3) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
Possessions: 10 pp.
Alex Vance, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and usually wears his tan robe and has his warhammer always slung over his shoulder. His skin is also unnaturally pale. His blonde hair is heavily combed to the right. His eyes are green and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Alex was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Poor, Adventurer. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Giant, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate.
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