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NPC Generator

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Advanced [show]


Gunter Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has no hair. He tend to wears goggles to shield his eyes.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He also has developed a complete distrust of the Merchant profession.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Merchant, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Merchant again.

Ideals: Athletic, Artistic. Flaws: Ugly, Insane. Bonds: Job. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Gunter Ogden, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Amber (150 gp). White opal (400 gp). Chrysoprase (50 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Randal Sutton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His silver hair is thinning but still full. His amber unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better world.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Adventurer, Military, Rich. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Randal Sutton, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Anselm Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair has been sun bleached extensively. His eyes are brown and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anselm's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Secretive, Shy, Mundane, Antagonistic. Bonds: Rich. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Anselm Winchester, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 17 (+3)18 (+4)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Percival Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is physically well-built. His red hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: The child of a Gardener, who enjoyed hunting, Percival was taken on many hunting expeditions. He moved out south to avoid the crime he committed. He has dedicated himself to building a better village for his children.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Flaws: Disease. Bonds: Adventurer, Nature, Criminal record, Family. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Berkeley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Darkwood Shield. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright green suits and hats. He has a chestnut handlebar mustache and slicked back chestnut hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A powerful slaver made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Ploughman again; and expand his business

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Mentor, Rich, Job. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Sharps, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)7 (-2) 13 (+1)11 (+0)
Skills History +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Golden yellow topaz (600 gp). Lapis lazuli (8 gp). Alexandrite (600 gp).


Social Check DCs

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