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NPC Generator

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Advanced [show]


Drogo Pickering, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Drogo was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Attractive. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Drogo Pickering, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Blue quartz (10 gp). Coral (70 gp). White pearl (70 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Alex Blakely, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black coat over a brown low-cut shirt, and a top hat upon his head. He keeps his black hair in a flapper bob. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a mountains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Alex Blakely, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 10 (+0)7 (-2)
Skills Investigation +0, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Citrine (80 gp). Jasper (80 gp). Golden yellow topaz (600 gp).


Social Check DCs


Thomas Benson, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries monstrous two handed axes. He has a small bristly mustache and wavy black hair. His fierce amber eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Joker, Logical. Bonds: Poor. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Thomas Benson, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)17 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Rich purple corundum (500 gp). Moonstone (80 gp). Iolite (80 gp).


Social Check DCs


Cory Weston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and human compassion

Ideals: Disciplined. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Cory Weston, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)7 (-2) 8 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Kyle Graeme, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His hair is always cut to a buzz. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A powerful wizard made him what he is. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Ideals: Disciplined, Artistic. Bonds: Family, Mentor. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Kyle Graeme, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Chrysoberyl (50 gp). Silver pearl (50 gp). Blue quartz (5 gp).


Social Check DCs

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