Hubert Blythe, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing colorful clothing, dressed as a Shepherd. His silver hair is kept up in a ponytail inside a feathered hat. His brown eyes are slightly larger than normal.
Personality: This man loves music and to teach people music more than just about anything. He also hits on women, regardless of circumstances.
History: He got into the Shepherd business at a young age. Hubert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Shepherd for hire.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants a kiss
Ideals: Artistic. Bonds: Has a crush, Job, Nature, Debt. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 6000 cp.
Trym Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. His tied-back hair is black. This amber eyed northerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Fearful. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Onyx (60 gp). Golden pearl (120 gp). 1 Darkwood Shield. 1 Banded mail.
Lance Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish brown hair is in a traditional bowl cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: Lance wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful brothel owner made him what he is. His childhood dream was to be a Courier, but he was a colossal failure. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Rich purple corundum (600 gp). Eye agate (12 gp). Sard (20 gp).
Heward Dumph, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy blonde hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Heward and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants revenge against dire rats
Ideals: Philantrophist, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Poor. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 5 (-3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
Possessions: 1 Minor magic item.
Solomon Branson, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with violet pants. He carries a battered hammer and tarnished shield as well. With a patchy black beard and wild black hair. His brown eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Glassblower mother left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Flaws: Antagonistic, Disease. Bonds: Religious. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Chrysoprase (80 gp). Malachite (11 gp). Pink pearl (40 gp).
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